World features: towns, travel, teleports, canoes and more.
Bu klasörde 6 script var. Aşağıdaki sekmelerden birini seç.
Free (included in JRS Core) jrs_canoe
JRS Core canoes - rent canoes from riverside carpenters and carry them
| Resource | jrs_canoe |
| Folder | [WORLD] |
| Version | 1.0.0 |
| Author | JRS TEAM |
| Depends on | jrs_core |
| Interface | No |
| Code size | 1,912 Lua lines |
Exports
GetCanoeEntityObject, IsCarryingCanoe, IsModelCanoe, OpenCanoeRentingShop
config.lua - 13 seçenek#
General
| Setting | Default | What it does |
|---|---|---|
Language |
"en" |
'en' or 'ar' |
PromptAction |
table |
prompt action için oyuncuya gösterilen metin. Çeviri veya yeniden adlandırma için değiştir. |
CanoeActionPrompt |
table |
canoe action prompt için oyuncuya gösterilen metin. Çeviri veya yeniden adlandırma için değiştir. |
NPCRenderingSpawnDistance |
50.0 |
npc rendering spawn distance için oyun birimiyle mesafe. |
RemoveStaminaWhileCarrying |
table |
Remove stamina while carrying a canoe? |
SetPedMaxMoveBlendRatio |
0.8 |
0.0 - 1.0 |
PickupCommand |
"pickupcanoe" |
The command to pickup the closest canoe. |
DropCommand |
"dropcanoe" |
The command to drop the closest canoe. |
UseInteractPrompt |
false |
true = interact through the JRS interaction prompt instead of the classic prompts |
Models |
table |
Insert all the canoe models here (You might also have custom canoe vehicle object) DO NOT EDIT WITHOUT KNOWLEDGE. |
ModelsTargetOptions |
table |
The target options are for the JRS interaction prompt support only when targetting a canoe from Config.Models |
Stores |
table |
stores girdileri tablosu. Dosyadaki örneklere göre girdi ekle, sil veya düzenle. |
↳ RoanokeValley |
table |
roanoke valley girdileri tablosu. Dosyadaki örneklere göre girdi ekle, sil veya düzenle. |
Free (included in JRS Core) jrs_hotair
JRS Core hot air balloons - hire, fly and carry passengers
| Resource | jrs_hotair |
| Folder | [WORLD] |
| Version | 1.0.0 |
| Author | JRS TEAM |
| Depends on | jrs_core, jrs_inventory |
| Interface | Yes (NUI) |
| Code size | 2,017 Lua lines |
Commands
/hotair
config.lua - 15 seçenek#
General
| Setting | Default | What it does |
|---|---|---|
Language |
"en" |
'en' or 'ar' |
Model |
"hotAirBalloon01" |
Balloon vehicle model |
HirePrice |
50 |
Flat hire fee (cash). No timers, no cooldowns, no fuel. |
PassengerOffsets |
table |
Balloon basket seats (offsets relative to the balloon entity) pilot uses the driver seat (-1), passengers attach at these offsets |
CruiseSpeed |
0.05 |
drift added per tick |
BoostSpeed |
0.15 |
drift added per tick while boost held |
MaxAltitudeAGL |
150.0 |
ceiling above ground level |
StoreMaxSpeed |
3.0 |
m/s, balloon must be near-stationary to store |
StoreMaxHeightAGL |
4.0 |
must be close to the ground to store |
BoardMaxSpeed |
3.0 |
same limits for boarding / piloting |
BoardMaxHeightAGL |
4.0 |
board max height agl için üst sınır. |
TargetDistance |
6.0 |
prompt distance (balloon is a large entity) |
StorageMaxWeight |
100000 |
Balloon storage (JRS storage per character, slots) |
StorageMaxSlots |
20 |
storage max slots için üst sınır. |
Docks |
table |
Add as many docks as you like, one NPC + blip + target is created per entry automatically. Ground Z is resolved at runtime. |
Free (included in JRS Core) jrs_npcs
JRS Core ambient NPCs - place townsfolk with scenarios, blips and optional voice lines
| Resource | jrs_npcs |
| Folder | [WORLD] |
| Version | 1.0.0 |
| Author | JRS TEAM |
| Interface | No |
| Code size | 147 satır Lua |
config.lua - 3 seçenek#
General
| Setting | Default | What it does |
|---|---|---|
SpawnDistance |
40.0 |
NPC appears inside this radius, disappears outside it |
FadeIn |
true |
fade in için anahtar: true = açık, false = kapalı (varsayılan true). |
Peds |
table |
peds için oyun modeli veya varlığı. |
Free (included in JRS Core) jrs_radius
A radius player culling script for jrs core framework
| Resource | jrs_radius |
| Folder | [WORLD] |
| Version | 1.0 |
| Author | JRS TEAM |
| Interface | No |
| Code size | 85 satır Lua |
Free (included in JRS Core) jrs_teleports
JRS Core teleports - enter / leave doors that use a teleport, optionally job-locked
| Resource | jrs_teleports |
| Folder | [WORLD] |
| Version | 1.0.0 |
| Author | JRS TEAM |
| Depends on | jrs_core |
| Interface | No |
| Code size | 883 satır Lua |
config.lua - 3 seçenek#
General
| Setting | Default | What it does |
|---|---|---|
Language |
"en" |
'en' or 'ar' |
PromptKey |
0xCEFD9220 |
E (hold) |
Locations |
table |
Each entry: label, enter / exit = vector4(x, y, z, heading), distance, jobs = { 'job' } or false |
Free (included in JRS Core) jrs_track
JRS Core horse race tracks - build checkpoint routes, save them and race
| Resource | jrs_track |
| Folder | [WORLD] |
| Version | 1.0.0 |
| Author | JRS TEAM |
| Depends on | jrs_core, oxmysql |
| Interface | No |
| Languages | ar, en |
| Code size | 2,286 Lua lines |
Commands
/race/racerace/racewebhooktest
Database tables
horse_race_tracks