Note
Client side
Initiate the animations export.
local Animations = exports.jrs_animations.initiate()Play an animation for a fixed time (ms):
Animations.playAnimation('campfire', 2000)Stop an animation:
Animations.endAnimation('campfire')Start an animation indefinitely:
Animations.startAnimation('campfire')Stop every running animation:
Animations.endAnimations()To test in game, set devmode to true in jrs_animations/config.lua and use /startanimation campfire. The UI lets you adjust the animation so you can copy it into your config files.